ABOUT ME

Ken Stevens

I am a recent Honours graduate of Sheridan College's Game Level Design program. I was fortunate to be selected at the winner of the Ubisoft NEXT level design competition and current work as an intern at Ubisoft Toronto. This experience has offered me the privilege of working with amazing level designers and artists in the triple A game space. I have gained experience in the Snowdrop engine. It has been a fantastic opportunity.

I personally enjoy many different genres and game styles but especially enjoy, action-adventure, RPGs, first person shooters, and metroidvanias, even more so if they have fantasy & medieval themes. Some of my favorite game franchises include The Legend of Zelda, Splinter Cell, Far Cry, Bioshock, Mount & Blade, Runescape, Call of Duty. Prior to joining the Sheridan program, I have enjoyed a career as a Graphic Artist, I chose to embark on the career change to follow my passion for game & level design. This background gives me the added advantage of in-depth knowledge of many programs like Photoshop, Illustrator, Unity 2D & 3D and Maya. I find games intriguing and solving puzzles and crafting stories extremely enjoyable. I am a well-rounded level designer with an artistic background and strong story-telling skills ready to learn and expand my skills.